![]() □□ Amasia leads Living Food’s $7.5 million Series A round. The company, founded in 2020 by former employees of Deliveroo and Soho House, will use the new funds to expand to 500 more kitchens and two food halls in 2022. □□ Food delivery startup Sessions raises $10 million. ![]() Millennium Food-Tech and Meitav Dash led the round for the circular economy startup. □□ Tipa raises $70 million for biodegradable plastic packaging. The Los Angeles, California-based water brand’s Series C round will help fuel expansion to new regions and new products that boast names like Berry It Alive and Mango Chainsaw. □□ Liquid Death to expand with $75 million fundraise. The startup is building its first commercial-scale factory which will produce “hundreds” of different plant-based products from ground meat and patties to steaks and hams. □□ Starfield scores $100 million in China’s biggest alt-protein round to date. The Series C funding will go towards opening new brick-and-mortar stores in the US while also building out the digital shopping component of the brand. □□ Foxtrot raises $100 million to “modernize” the convenience store. The Series B investment will be used to expand manufacturing capacity for the company’s products, which are made via fermentation. □□ Remilk raises $120 million for animal-free milk and dairy products. The mealkit subscription service will use the new funding to build an automated fulfillment center in the UK. □□ Gousto raises $150 million, bumping its valuation to $1.7 billion. The investment - part of a broader $240 million fundraise - will complement Reliance’s own e-grocery platform JioMart. The conglomerate will acquire a 25.8% stake in the Google-backed on-demand delivery company. □□ Reliance Industries pumps $200 million into ‘quick commerce’ startup Dunzo. The Bengaluru-based startup helps ‘mom and pop’ grocers to buy inventory and secure financing online. ![]() □□ B2B e-commerce player Udaan banks $250 million in convertible note and debt funding. The on-demand transportation and food delivery app will use the funds to expand into new geographies and add new business lines, such as 15-minute grocery delivery. □□ Bolt raises $709 million in Sequoia Capital, Fidelity-led round. At the completion of the demo, a splash screen touted an American release as "Coming Soon", but ChainDive was never released outside of Japan.There were multiple fundings above or near the $100 million mark this week in agrifoodtech, led by Estonian ride-hailing and food delivery app Bolt with its $709 million round.Įlsewhere, alt-dairy startup ReMilk raised $120 million, while several Indian companies also scored big-ticket investments. on a demo disc packed with the Official PlayStation Magazine, Volume 79, in April 2004. A training mode is available with demo videos and tutorials.Ī playable demo of ChainDive was released to the U.S. Time Attack and Combo Attack modes are unlocked after completing the game. Many stages end with boss encounters and are capped with in-game and illustrated cutscenes with Japanese voiceover. Though most levels are based on grappling and swinging through stages, one level sees Shark snowboarding down an icy mountain, another running towards the screen from a huge monster while carrying a female companion over his shoulder. A combo counter slowly dwindles and when it finally times out Shark is awarded points for his successive moves and his health is even restored upon touching down on the ground for a moment. The gameplay and combo system is designed to encourage fast, non-stop flying action as Shark freezes a series of enemies, latches on and dives through them and continues bounding forward to the next batch. With swift timing, the sword can also be used to deflect enemy fire, freezing them in their tracks. Once frozen, Shark can latch onto enemies with the Plasma Chain, diving straight towards them with his sword, and destroy them for points and a boost in momentum. The particular enemies in ChainDive can be frozen just by approaching Shark's swinging, spinning blade but cannot be destroyed by it. Shark also has a double jump that can be activated at any time.įor attack and defense, Shark carries a glowing purple-blue, double-ended sword. For example, latching onto an orb from below will propel Shark upward but his trajectory can always be influenced by moving the left analog stick. Once attached, his momentum and the left analog stick can be used to adjust his swing. The player character, Shark, carries the 'Plasma Chain' which allows him to latch onto the plentiful green orbs that populate the levels. The camera pans, zooms and tilts during scripted sequences and in-game cut scenes but the gameplay remains solely 2D. ChainDive, developed by Japan's Alvion and released on PlayStation 2 in October of 2003, is played from a 2.5D perspective with 3D visuals and backgrounds locked on the 2D plane.
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